Support your pupils’ learning through gamification

Computers and consoles are becoming a central part of pupils’ lives, and so game-based learning – the integration of gaming into learning – has never been more popular in schools.

Game-based learning encourages active engagement from pupils through interactive learning and instant gratification.

Our platform provides 85 educational games, each featuring a range of puzzles and questions that have been designed based on criteria from any National Curriculum and covering subjects including:

English – covering spelling, grammar, and sentence structure.

Maths – including topics such as addition, subtraction, time tables, shapes, and angles.

Science – explaining the basics of the solar system, speed, time, and elements.

Internet Safety – internet security, viruses, and staying safe online.

All of our games are available in additional languages to help EAL students on request.

We can help your establishment in promoting and supporting learning through our platform by enabling:

  • Instant tracking of pupils’ answers, understanding and progress, allowing you to easily identify their strengths and weaknesses and plan lessons accordingly.
  • Customisable multiple choice questions, giving you the ability to quiz individuals on specific topics, match our content with your lesson plans, or edit a game’s difficulty levels based on pupils’ needs.
  • Social elements to encourage interaction between pupils and creating an incentive for learning to beat the class’s high score.

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For more information about how EDArcade can help students through game based learning, please contact us on 01909 776 915 or by email at mail@edarcade.com with the subject “GBL2017”.

Kind regards,

Sam Warnes
Creator of EDArcade

T: 01909 776 915
F: 01909 568 350

E: mail@edarcade.com

W: www.edarcade.com

Educate your Year 11 students that are affecting attainment

With the exam season looming and PE exams now weighting 60% on theoretical knowledge, are you confident that your year 11 students are prepared, or are some of your students affecting the teaching and learning in your classrooms?

EDVirtual is a simple and proven way to engage your year 11 students off-site. Within our virtual classrooms your staff, alongside EDLounge staff, have the capacity to educate your students on specific timetabled pathways via a live video stream.

Learners follow a unique pathway designed around their needs and achieve support when they require it. This will ensure each student reaches their full potential in a controlled and safe environment.

Our platform includes lessons and mock exams for BTEC sport to test your students’ understanding and easily identify any weaknesses, allowing you to allocate suitable catch up programmes to your students before it’s time to sit the real thing.

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Out Latest Case Study

In just six weeks following an English and Maths programme, we achieved the following results:

  • 15 students in 1 (KS4) class had a 93% success rate.
  • 353 out of 420 sessions were attended (meaning an 83% overall attendance, creating a 4% increase in whole school attendance)
  • Two students were successfully reintegrated back into mainstream education
  • 36% of students had 100% attendance
  • One student increased attendance by 15%, another by 43%

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To find out more about how this was achieved please don’t hesitate to get in touch with us on 01909 568 338 or email us at contactus@edlounge.com.

Kind Regards,

Sam Warnes
Creator of EDVirtual

T: 01909 568 338
F: 01909 568 350

E: contactus@edlounge.com

W: www.edlounge.com